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The Depths of Durangrar: A Dungeon Crawler...in the dark

Created by Creative Cove Games

The Depths of Durangrar is an asymmetrical dungeon crawler that's played in the dark. Play as explorers who use LEDs to light up only what's in front of them in a modular maze that's different in every game. Or play as the monster who has a night vision camcorder and can see all the explorers and the whole maze.

Latest Updates from Our Project:

October Update
about 5 years ago – Wed, Oct 09, 2019 at 12:05:57 AM

October Update

I’ve received the first production copy and it looks very good. Here are some pictures!

Main game and Expansion set
Full unboxing of the main game
Full unboxing of the expansion set

In other good news, testing for CE compliance has finally completed and it has passed!

I’m finalizing transportation to the fulfillment centers now. There are some more transportation documents I need to gather and fill out before they are able to be sent such as a shipping manifest, material safety data sheets and certificates for safe transport by sea on the lithium batteries.

Furthermore, the line was paused for the Chinese National Day which lasted from Sept 28th to Oct 7th and they're picking up again. Production hasn't finished yet but I'm told it is nearing completion.

September Update
about 5 years ago – Mon, Sep 16, 2019 at 02:22:58 AM

We're almost there!

Here’s some pictures of the games now. It’s in packaging now. 

Lots of Boxes!

So I’m a bit behind from the September 10th ready for shipping date I last spoke of. We were short some printed circuit boards for the lights illuminating the character sheets at the end of the August and I put a rush order for replacements. That’s back on track now as they’ve received them earlier this week. Testing for EU compliance is due to start next week and I’m due to receive one of the first prints from the manufacturing line soon as a final sanity check. I hope the next update will be to announce that the games are on their way to the fulfillment centers.

One full set of all the components laid out.
Box packaged together
Expansion box packaged together.

August Production Update
about 5 years ago – Tue, Aug 27, 2019 at 12:56:56 AM

Manufacturing is still ongoing but getting very close to finishing. The current estimated date for completion is September 10th. Following the containers of the game will be dropped off at the Shenzhen port and transported to EU and NA for distribution. It’s estimated to take about 10 to 12 weeks to travel by ocean freight, pass customs and then be transported to the fulfillment centers at which point they will be unpacked from the containers, individually sorted and packed with any add-ons you may have ordered and then sent to you with tracking numbers. Depending on where you are, it may take 2 to 5 weeks to get to you so expected delivery is near the end of the year.

July Production Update
over 5 years ago – Tue, Jul 23, 2019 at 02:22:46 AM

Hello, here's an update on production:

Paper components are printed and being prepared for die cutting:

Dual and Single Dials printed and stored on a pallet before going to die cutting
Dual and Single Dials printed and stored on a pallet before going to die cutting
Boxes upon boxes of NV camcorders being unpacked
Boxes upon boxes of NV camcorders being unpacked
Gold and Mineral tokens sorted and individually bagged
Gold and Mineral tokens sorted and individually bagged
Gems individually sorted and bagged
Gems individually sorted and bagged
3D printed components sorted and being bagged
3D printed components sorted and being bagged
3D printed parts sorted and bagged
3D printed parts sorted and bagged

However, production is taking longer than expected. It's not clear exactly what is the cause. From back and forth discussions, no single component is blocked or stopped. It seems more so that given the number of components in the game, each one is taking longer than expected and the additional time is adding up quite a bit. It makes the original expected production completion date seem very optimistic. Now in the middle of production, I'm told a better estimate is September. I'm working on if there's anything that would help with production such as a second heater for the thermal paper as that may be a pain point but I'm told that they're looking into it but it's possible it may not help much as all the other components also need to go through their prospective die cutting and individual sorting and bagging. At the very least from the pictures, it seems that quality is being maintained and that's my utmost priority.

June Update
over 5 years ago – Thu, Jun 27, 2019 at 01:03:11 AM

Hello!

Here are some of the latest pictures from manufacturing. We’re printing all the cards in bulk and moving onto the box, miniatures and packaging of the smaller components. 

Pallet of printed cards
Pallet of printed cards
Cards up close
Cards up close
Batteries for the light up miniature bases
Batteries for the light up miniature bases
Printed Circuit boards for the miniature bases
Printed Circuit boards for the miniature bases
Packed tokens for the main game
Packed tokens for the main game
Packed tokens for the expansion pack
Packed tokens for the expansion pack

Manufacturing is taking a bit longer than I expected and there has been an added on task. I misunderstood some of the consumer safety and compliance regulations needed for toy products which includes board games, no matter the age. I need to have RoHS (restriction of hazardous substance) and CE certification for products, especially anything with electronics. RoHS is fairly straightforward as it is done by the manufacturer and certifies all products. I just have to keep their certification on hand should it ever be requested. However, CE compliance is by products individually. Just because a manufacturer has produced CE compliant products before, does not guarantee future products are also CE compliant. I need to push back the schedule about 10 days to wait for testing to be done. Should something hazardous come up, it may cause further issues but the risk is low given that all my components are made with standard materials that have passed before.